Protagonist

The Protagonist the Controlling Mage
There's two playable Protagonists in Adventure High: Dan and Rosa (though always refered to as The Protagonist on this wiki).

The Protagonist lives in the Protagonist's House with an unseen mother and a briefly mentioned father.

The Protagonist is a childhood friend of Valerie, or Val for short.

Sarah is only datable if you're playing as Dan (unless you charm her as Rosa).

Rosa currently has no female-exclusive relationships but will have one with Cassandra in the future (though you will be able to charm her, make her your pet or enslave her as Dan).

While a normally calm person, it's up to the player to decide how the Protagonist is in the end: Either a caring person who wants to stop Drape from abusing his power to change school to his fitting, or enslave everyone in the school. Or, hell, cause everyone to turn into bimbos.

The Protagonist lacks any damaging spells initially and as such relies on his/her teammates to deal damage, or (as unlocked later) the Confuse spell to make enemies hurt themselves.

The Protagonist can naturally not use any magic and is as such considered "giftless". It's unknown as to why - or how - this happens for certain people.

There's a handful of scenes that requires the player to play as either Dan or Rosa. However, in general, this mostly just affects minor story details. With a few exceptions.

Party Role: All Around
Since the Protagonist is always part of the party, the Protagonist has a variety of spells to make up for this, allowing him/her to cover any role that might be required.

For instance, the Protagonist's Trip spell is costly at 34 Stamina cost, but also deals a lot of damage while at the same time heavily delaying the opponent.

For Monster Capture, the Protagonist can use his/her Torment spell to drop them to 1 HP, allowing monsters to be captured much easier.

Finally, the Protagonist can heal a single party member using Boost, if not busy throwing out status effects such as Persuasion and Slow. Overall, with the Protagonist always being required to be in the party - except briefly on the Heroic route during which time you control Julia instead - the Protagonist trades this off by being able to use a variety of spells to help the party emerge victorious.

The Protagonist Stars In...
The Protagonist plays a major role in the following routes:

All of them. It's the Protagonist.

Recruitment
...It's the protagonist, meaning main character. The protagonist joins the party by default and cannot be removed from it, except briefly on the Heroic route during which time you control Julia instead.

Background
The Protagonist grew up in a somewhat poor home - apparently unable to afford a Crystalizer to obtain Gems, which is described to be quite expensive up front, but pays themselves off quite quickly. Instead, the Protagonist is given Molly's old one, something the Protagonist is grateful for. She admits to having no issue with being able to purchase a new one anyway.

The Protagonist's father is away on an extended trip and as such isn't likely to return before the end of the school year. After reaching the seventh floor in the dungeon - or getting two slaves, the Protagonist will find a note from his/her mother, saying she managed to get a job with her husband as they needed the extra money.

To make sure the Protagonist wouldn't go hungry, she made him/her casserole - apparently enough to scare the Protagonist enough to wonder if s/he'll be able to finish it all before it goes bad.

As a child, the Protagonist apparently quite often hung out with Val. As a result, as they grew up, Val grew to fall in love with the Protagonist - something the Protagonist is apparently completely unaware about.

Seeing Val as nothing more than a childhood friend (or a possible love interest or slave), the Protagonist has no issue with discussing anything on his/her mind with Val, though Val's short temper - and slight obsession - towards the Protagonist often leaves the Protagonist dumbfounded at Val's behavior.

Heroic Route
During the Heroic Route, the Protagonist does everything in his/her power to prevent Drape from abusing his power to take control of the students.

Cursed Val
The first person the Protagonist runs into like this is Val, who is dressed like Drape. The Protagonist questions her wardrobe choices and she claims it's of her own free will. The Protagonist doesn't buy it and asks Dr. Tiff for help, but she can't figure out what's wrong with her to begin with, other than her being cursed somehow.

Jane asks the Protagonist how his/her friend is and the Protagonist asks what she means. Jane explains that she saw them entering Dr. Tiff's room and volunteers to help Drape out. The Protagonist agrees and brings Sarah along to fix Val's mind.

Once done, the Protagonist used Boost to fix her and went to speak to Ms. Rack about it. Ms. Rack says she'll speak to Drape about abusing his powers on students, which the Protagonist and Val are grateful for.

Second attempt: cursing Sarah
The next person that Drape cursed is Sarah, who claims she hasn't seen the Protagonist in the Debilitating magic class and claims that all good students attend all classes.

The Protagonist realizes that she's been put under Drape's control and tells Jane about it. Jane, once again, agrees to help.

Heading into Sarah's Mind, the Protagonist realizes that everything is on fire, including the enemies.

After fixing her mind, Jane tells the Protagonist she's willing to teach him/her how to use his/her magic more effectively. The Protagonist agrees to this.

After completing two or more of the classes, the Protagonist can head to Drape's classroom, who will drop the Protagonist down a trap door.

If the Protagonist is good enough friends with Sarah, Val or provided Julia with three or more secret notes, the Protagonist will be saved and thank them for coming to their rescue.

Saving Librarian Julia
The next person to be enslaved is Julia, either from helping the Protagonist escape, or due to her deal with the Protagonist.

At this point, the Protagonist can either push past her and bring Jane to the library, or subdue her. Choosing the former causes the Protagonist to go past Julia and bring Jane to the library and the Protagonist will enter Julia's Mind.

The Protagonist casually remarks that her mind looks like a library - something that should come as a surprise to exactly no one who knows her.

Pushing past Julia
If the Protagonist pushed past her, the Protagonist will end up in Julia's body and will have to go to Dr. Tiff to get his/her body back... Assuming the Protagonist tells Tiff the minimum amount needed as otherwise, it leads to another bad ending.

Subdued Julia
If the Protagonist chose to subdue her, she will force the Protagonist out and, as she does, Drape enters the room with the intention of enslaving Jane. However, upon seeing that Jane is doing a private class with some students, he decides to come back later without saying anything further.

A New Opponent (?)
If the Protagonist subdued Julia and heads home, then back to school, a scene plays out in which an unknown student is raising a fuss, saying how the Protagonist can't be trusted.

If the Protagonist decides to leave, the scene ends.

Otherwise, the Protagonist can confront her, causing a scene where Val, Sarah and Julia all try to prove that the Protagonist isn't as bad as she wants him/her to be, but Victoria claims that anyone who has been alone with him/her cannot be trusted.

After a short bit, Jane appears and says that if Victoria has something to say, she's free to provide evidence to any member of the faculty. Victoria, however, has no evidence and as such, Jane tells the crowd to disperse.

Heading on home, the Protagonist finds a naked Victoria in his/her room, who explains she was sent there by Jane. The Protagonist can either send her back, or claim her as a slave for him/herself.

Tempted Hero
During the Tempted Hero path, the Protagonist has started the Heroic route but at some point enslaved at least one other character. The earliest "entrance" to this route is by completing Sarah's Mind and casting Suppression on her to enslave her.

There's very little on this route, with only some of the dialogue changing.

Enslavement Path
On this path, the Protagonist enslaves everyone in town. The Protagonist can as of version 0.65 have seventeen slaves. For characters that says "Alternate: Yes", refer to their respective pages to find the alternate means of enslaving.

The easiest ways to enslave each character are as follows:

Angie: To enslave Angie, you must get Molly fired. After speaking to Molly at the lake, head back to the front of the school for a scene where Derrick is scolded by her. Speak to Derrick and then head inside the school. Again, speak to Derrick and then speak to Jane. Speak to Jane again and a scene plays out. At the end of it, cast Suppression on Angie to make her count as your slave. Alternate: Yes.

Ashley: Either punish Julia by not dating her (Julia can be your slave or you simply don't have much of a relationship) and you'll break Ashley's mind. This will make you unable to change her personality. Otherwise, simply fix Ashley's mind and enslave her at the end of it (this allows you to change her forms). Alternate: Yes.

Brittany: Bring Julia with you - she must be in Normal personality. Head to the Enchantment Shop and ask her about her ears. Head to the library and use a Chakram on Brittany (requires you to have access to the Monster Ranch and accepted the first quest). Alternate: No.

Cassandra: Defeat her in battle and cast Grapple in the scene that follows. Alternate: Yes.

Derrick: Enslave Angie, then while Angie is in Normal personality, speak to her in the Item Shop and say that you want her son enslaved, too. Head on home and he will be found in the Protagonist's room. Alternate: No.

Dr. Tiff: Purchase the Mysterious Book from the Item Shop and give it to Ms. Rack and tell her to share it, causing you to enslave both her and Dr. Tiff at the same time. Otherwise, you will have to start the Redemption Route and get intel on her from Julia. Speak to Ms. Rack or Cassandra (if she has her first Support spell) for a scene. Otherwise, if you have Jane enslaved and plan on releasing her, simply allow Jane to finish enslaving Dr. Tiff. Alternate: Yes (all methods are listed because they mostly overlap).

Eric: Accept the fourth monster capture quest after having enslaved Erin. Change Erin to either Mindless or Dragon form and Eric will get suspicious. Complete it and speak to Erin in the streets. Agree to help her out and head back inside. Speak to her again and then cast Flirt and either Suppression or Shrink to easily enslave him. If you cast Shrink, when you're back in the Protagonist's room, cast "Boost" on the line "And now, as for you" for a unique scene. Alternate: No.

Erin: While accepting the second monster capture quest, say that it sounds fun. After completing it, speak to Erin in the streets and then head back into the Monster Ranch's backroom. During that scene, first ask her about chakrams and next tell her about your magic. On the line that she doesn't want to be tamed, cast Flirt. Head back to the Protagonist's room and cast Grapple to quickly enslave her. Alternate: No.

Julia: When you meet in her in the library, cast Confuse followed either by Suppression or Grapple which results in a CG. Alternate: Yes.

Kate: After encountering her in the dungeon when she saves you from death, exit the dungeon and speak to her outside the school. Re-enter the dungeon and wait for a certain amount of time, where she is seen fighting. Wait and see what happens, then cast Suppression on her when she says it's not something she can't handle. Alternate: No.

Molly and Jane: Since you can enslave them both at the same time, they're listed on the same one. Do Jane's private lessons until the fourth one. During that one, cast Transform on Jane followed by Confusion to enslave both Molly and Jane at the same time. Alternate: Yes for both.

Ms. Rack: At the end of a Secret Notes class, give her the Mysterious Book. Suggest she share it to easily enslave Dr. Tiff, too. Alternate: Yes.

Reese: To enslave Reese, you need to have Cassandra enslaved and Sarah either willingly in your party or a slave in her normal personality. Watch their dungeon chatter scenes until the fourth one plays out, making sure that you interrupt them in the first scene. In the fourth one, agree to speak to Cassandra and she'll explain what her deal is. Head to the Item Shop (if Molly is fired, she'll meet you in the streets) and then head to the lake. After the scene, watch two scenes in the streets, one scene at the lake, one scene in the item shop and finally one scene outside the school. Head to the sixteenth floor of the dungeon and then head to the forest to the right of the lake. In the scene that follows, agree to help Cass and cast Suppression at the end of the scene. Alternate: No.

Sarah: In the hallway when she requests for the Protagonist to heal her, cast Grapple (for a boost in affection) or Suppression. Casting Grapple causes a CG to play out. Alternate: Yes.

Val: Simply enslave her the first chance you have in the dungeon. Alternate: Yes.

Victoria: Simply enslave 8 characters without having started the Heroic route. She'll confront you in the school hallway. Give her the Mysterious Book and head home. Agree to claim her. Alternate: Yes.

Bimbo World New Game+
During the Bimbo World New Game+, the Protagonist will encounter Val, as if it was a normal new game. However, her hair has turned blonde and she is very visibly a bimbo. When the Protagonist starts to talk about her hair, she simply asks "what about it?" and claims she did it as always. The Protagonist shakes it off without saying anything further.

In class, the Protagonist is able to team up with Val, attempt to team up with Sarah - who will refuse as she's going with Cassandra - or with Molly, who also lacks magic. Choosing anyone but Val drops Val's affection by one level.

If the Protagonist chooses to go with Molly, she'll obtain magic but the Protagonist won't. She sticks with the Protagonist, trying to cheer him/her up until they run into Val, who gives the Protagonist magic. When Molly asks what happened, Val claims it was something only a close friend could solve. Molly is visibly hurt by this comment but says nothing further about it, realizing she had only just met the Protagonist.

Mysterious Book New Game+
During the Mysterious Book New Game+, the Protagonist runs into Val as if it was a normal New Game. However, the Protagonist remarks that it feels like this has happened once before. The Protagonist is confused about it but doesn't say anything more about it.

In class, the Protagonist can either team with Val, try to team up with Sarah - who will refuse as she's going with Cassandra - or with Julia, who already has magic. Julia examines the Protagonist to see what kind of gift s/he has, but is surprised at the fact s/he doesn't have any.

They head into the dungeon and upon touching the sigil, nothing happens.

Julia explains that the Protagonist is somehow numb to magic and, if she had any offensive spells, she'd gladly try to use them on the Protagonist to see if s/he would be hurt by it. They head out and encounter Val, who gives the Protagonist some magic in secret.

Upon talking to Julia again, Julia is surprised at the fact that the Protagonist now has magic and, whatever Val's gift was, has changed. She then heads to the library, hoping to speak with them more there.

Faculty Control New Game+
During the Faculty Control New Game+, the Protagonist runs into Val as if it was a normal New Game. However, the Protagonist remarks that it feels like this has happened once before. The Protagonist is confused about it but doesn't say anything more about it.

In class, the Protagonist can either team up with Val, try to team up with Sarah - who will refuse as she's going with Cassandra - or Victoria, who agrees to tag along solely because her friend ended up in another class.

When touching the sigil, Victoria is seemingly somewhat surprised at the fact the Protagonist lacks magic, but decides to leave the Protagonist as she plans on finding her friend instead.

Val bumps into the Protagonist and asks what kind of magic s/he got. Upon finding out that the Protagonist lacks magic, Val provides the Protagonist with the ability to use magic and joining the party.

Love Life
The Protagonist can, as of version 0.70, date nine people: Val, Sarah (Dan only unless you Charm her as Rosa), Julia, Ashley, Molly, Kate, Jane, Ms. Rack and Dr. Tiff.

Dating Val
To date Val, she must be level 8 or above and the Protagonist must have access to the Flirt spell.

In the second scene in the streets (the first one is where she talks about leg warmers, the second is about being in the dungeon), if she's below level 8, she'll say that "fighting monsters still isn't [her] thing". If so, you failed to be able to date her.

If she's level 8 or above, she'll instead say "it's not too bad with [the Protagonist] there". Cast Flirt on that line and head on home to speak to her. She's in the Protagonist's bedroom.

During the scene that follows, you can either choose "hanging out?" or "going out?". In case of the former, she'll imply that she's in love with the Protagonist but the Protagonist is apparently unaware of this, as she remarks that "some things will never change".

If you agree to date her, you can either go to the Monster Ranch, the lake or stay at home. If you go to the monster ranch, she loses some affection but doesn't mind going there and you're now dating her. Good for you.

Val of the Roses
Heading home after seeing the above scene, a CG plays out in which Val lies nude on the bed and is covered in some rose petals. For unknown reasons, she's covering her chest but not her pussy.

She'll speak with a stuffy nose and the Protagonist asks if she's allergic to roses. She admits to not being sure if she is, never really having come in contact with them in the past. The Protagonist can either cast Conversion: Speed to fix her, tell her to rest while s/he cleans up or scold her for making a mess that the Protagonist has to clean up. If the Protagonist casts Conversion: Speed, she apologizes and says she has to take a raincheck on the romance but is grateful for feeling better.

An Actual Date
This scene depends on if the Protagonist has fixed Ashley or not.

If Ashley is not fixed:

Val asks if the Protagonist has eaten something, causing the Protagonist to remark that s/he has a shitton of casserole. Val, confused, asks "Casserole?" and the Protagonist explains that, before his/her mother left, she made a bunch of casserole for the Protagonist who is slowly going through it.

Val suggests that they go out for dinner and the Protagonist can either agree or tell her off. If the Protagonist tells her off, Val realizes that the Protagonist dislikes wasting food, so the Protagonist suggests they do it some other time.

Val, saddened by this, agrees without saying anything further.

Should the Protagonist agree to go with Val to the restaurant, a lengthy scene plays out during which Val asks what the Protagonist intends on doing after graduating. The Protagonist can either say s/he is going exploring, which saddens Val and causes her to remark that it's a common thing for people to do.

If the Protagonist instead says s/he plans on patrolling the city, Val becomes happy and suggests that [Val] might stay at home and cook for the Protagonist for when s/he comes home but quickly realizes she's getting ahead of herself. A CG then plays out in which Val kisses the Protagonist and thanks the Protagonist, saying that s/he is the best thing to ever happen to [Val].

If Ashley is fixed:

Val asks if the Protagonist has eaten something, causing the Protagonist to remark that SOMEONE has eaten all of the casserole so... No.

Val, confused, asks "Casserole?" which causes Ashley to explain that [Ashley] didn't have anything to eat but slime for a full year. Val finds this terrible and the three of them agree to go to the restaurant.

At the restaurant, Ashley says she'll leave them alone so they can enjoy their date and they'll meet up after eating.

If Ashley is in her Berserker form, she speaks normally, causing Val to ask if she suddenly got smarter. The Protagonist replies with that [the Protagonist] uses his/her magic to fix Ashley, at the very least in public. Val thinks the Protagonist is thoughtful for doing this and asks what the Protagonist plans on doing after graduating.

The Protagonist can either say s/he is going exploring, which saddens Val and causes her to remark that it's a common thing for people to do.

If the Protagonist instead says s/he plans on patrolling the city, Val becomes happy and suggests that [Val] might stay at home and cook for the Protagonist for when s/he comes home but quickly realizes she's getting ahead of herself. A CG then plays out in which Val kisses the Protagonist and thanks the Protagonist, saying that s/he is the best thing to ever happen to [Val].

Dating Sarah
To date Sarah, you must play as Dan, change gender as Rosa, or cast Charm on her as Rosa. For the purposes of this wiki, the following information is if you're playing as Dan.

To date Sarah, you must have seen the previous scenes (the last one being the one where she gets bullied by Cassandra) and she needs enough affection.

She'll meet with Dan in the streets and ask if Dan is dating someone. If Dan is, he can simply lie and say he's not. Or if you're not, you can just tell her the truth. She'll ask him out at this point - accept and head home.

Dan and Sarah goes on a date to the lake. Sarah admits that it's her favorite place in town and sees if Dan can figure out why. The correct answer is "the lake", causing Sarah to be surprised, but then realizes "[she] did mention [she] likes the color blue, didn't [she]?"

The next option is dependant of her affection towards Dan. With high enough affection, you can ask if her if she wants to make out. If your affection is high enough, she'll agree to do so but say that she must hurry on home.

If Dan talks to her about the lake once again, it unlocks the Sarah Home plot, but she won't gain access to a new spell (Passion Heal).

The easiest way to make sure the date is a success is to talk about the lake twice.

Dating Julia
To date Julia, you must bring her four Secret Notes and you cannot have found Ashley prior to that.

The easiest way to get her to have enough affection is to say "Studying is important" and "You don't have to worry about that from me" in the first scene.

The next time, ask her "Read any good books lately?"

Finally, bring her four secret notes (the earliest ones are floors 5, 7, 8 and 10).

Speak to her after bringing the fifth Secret Note and she'll open with "Hello again. Do you have another note for me?". If you did it correctly, cast Flirt on her during this scene and she'll agree to go to the lake assuming she has 30 or more Affection towards the Protagonist.

At the lake, speak to her until she says "it'd be a waste of time trying to learn the same trick she uses". Cast Flirt on her during this line.

If you have two or more slaves, she'll say she kept count of the amount of slaves you got. Tell her that you don't want to - or don't have to - enslave her. She'll think the Protagonist doesn't want her, but the Protagonist says s/he doesn't want Julia as a slave, but rather as a girlfriend.

Julia, somewhat doubtfully, agrees to meeting with the Protagonist in the library.

Head back to the library and choose to either stay there or go to the lake. If you suggest the monster ranch, she just gets annoyed and the date ends in a failure.

In the library or at the lake, ask her about her research and she'll explain she's trying to find someone. The Protagonist asks who and she admits to searching for her sister.

The Protagonist agrees to help her find her sister, something which Julia is greatly thankful for.

Book Reading "Date"
After fixing Ashley's mind - either by enslaving Ashley or freeing her - Julia will drop by the Protagonist's house and remark that they never finished their date. She reveals she brought a book and asks if the Protagonist wants to read it with her. If the Protagonist doesn't want to, she gets a small drop in affection and leaves.

If the Protagonist agrees to read it, Julia reads it over his/her shoulder and explains that there's someone in the book that they both know. The Protagonist asks who but Julia simply replies with "no spoilers."

After finishing reading the book, if Ashley is any non-normal personality, Julia asks the Protagonist to change Ashley back to normal for a while. If the Protagonist agrees, Julia gets a small affection boost. Otherwise, it's a small drop in affection.

Dating Ashley
To date Ashley, you must fix her mind. After doing so, speak to her in the living room and choose either option in the scene that follows.

Next, level Ashley to level 15 and speak to Ashley in the living room once again and you'll be able to cast Flirt on her. Do so and a scene plays out in which she kisses the Protagonist on the cheek while they're both sitting on the couch.

If the Protagonist says that s/he is red due to Ashley, another CG plays out (Party Ashley play with scene) and the Protagonist starts dating her.

Dating Molly
To date Molly, complete the first four of Jane's private lessons. Head to the Item Shop and speak to Molly. Tell her you want to speak to her and cast Flirt on her in the scene that follows.

She'll meet with the Protagonist in the streets and they head to the Protagonist's house. She has multiple different scenes that might trigger, making her date very easy to end up in a failure if you've been enslaving too many people.

The first thing that she does is reveal she brought a table, causing the Protagonist that s/he has a table.

Molly apologizes, saying she wasn't sure what the Protagonist had and not, as s/he didn't have a Crystalizer.

The Protagonist can either calm her down for a small affection boost, interrupt her with a compliment for a major affection boost or degrade her, saying that Molly shouldn't have assumed that just because the Protagonist is poor, s/he doesn't own anything. This causes a massive drop in affection.

The Protagonist next suggests they go to his/her room, explaining (if Ashley is fixed) that Ashley is staying in the living room and if not, it's simply more private. Molly, regardless, agrees.

If Jane is in her slutty play with form, naked or as rubber, Molly will remark about this. This causes a drop in both affection and trust.

If Ms. Rack is in her mindless play with form, naked or as wood, Molly will remark about this. Again, this causes a drop in both affection and trust.

If Sarah is in her Doll form, Molly will remark about this one too.

Molly asks why the Protagonist didn't bring Sarah to Dr. Tiff, causing the Protagonist to reply that Dr. Tiff would literally murder him/her if s/he did.

She'll ask if it's fine she tries healing Sarah. If the Protagonist agrees, Sarah turns back to normal. Naked, but normal. Molly remarks that she should put on her clothes, causing Sarah to remark "Right! Need those!" before leaving.

At this point, Molly is highly unwilling to stay around but the Protagonist convinces her and assures her that there will be no more surprises. Finally, if Val is in her bimbo form, she'll walk in on them at this point and Molly basically goes into shock about the whole thing and says she's going to head home and she will meet with the Protagonist. Tomorrow. At school. She does not seem too keen on the idea on having to meet the Protagonist or his/her "very interesting friends" again.

Val is sad at this, saying she had hoped for Molly to stay and play with them.

Should the date not end in failure, a scene plays out in which Molly is pouring tea and her cup is visibly leaking. The Protagonist remarks this, causing Molly to turn her cup. If the Protagonist lets it slide, Molly remarks that the tea is hot and tries to finish it as quickly as possible before excusing herself.

If the Protagonist calls her out on it, she explains she only had one whole cup and didn't want the Protagonist to have the leaking one. The Protagonist simply suggests that they share the whole cup and Molly agrees to it.

Dating Ms. Rack
To date Ms. Rack, the Protagonist must enslave Val, change her into her Bimbo personality and level Val to level four. After completing those criteria, speak to Ms. Rack and she'll ask the Protagonist why Val is acting strangely.

The Protagonist lies about why this is and Ms. Rack doesn't think too much of it.

Next, level Val to level fourteen and speak to Ms. Rack again. During this scene, cast Flirt on her and choose either option. After choosing either option, cast Boost and watch the scene. Afterwards, speak to Ms. Rack again - Val will now transform her into a bimbo. Val, at this point, unlocks her "Erase" spell once she has 10,000 Destructive proficiency. Agree to fix Ms. Rack and then speak to Ms. Rack again with Val in Normal personality.

Do NOT agree to keep your magic under control and head on back home. Ms. Rack will drop by and explain that she wants to feel pleasure again, causing her to agree to date the Protagonist.

Dating Dr. Tiff
To date Dr. Tiff, you must start the Redemption Route.

After releasing your slaves, cast Flirt on her when she speaks and she'll tell you to leave. Do so and lose a battle against any monster.

In the scene that follows, cast Flirt on her again. On the last line of dialogue ("You may go now"), cast Flirt on her again. Next, when given the option, choose to hug her. If you have 300 or more Physical proficiency, you'll manage to keep your hug intact and Dr. Tiff will remark that she's been freed of a curse that's been taking hold of her.

Next, speak to Dr. Tiff in her room again and accept her advances. You're now dating her.

Medical Bondage Fetish
The next scene only has a 25% chance to trigger because Dr. Tiff is usually busy with students. If she's not, speak to her in her room and choose the option "show her who's boss" to tie her arms to her back and watch an orgasmic Dr. Tiff be overjoyed.

Dr. Tiff's "Care"
To trigger this scene, you must date someone else at the same time you're dating Dr. Tiff. This can be a bit tricky to pull off. Here's how to pull it off for all students:

Val: Val is required to even start the Redemption Route, meaning you have to enslave her. To complete this criteria, you'll have to start dating Val, then enslave Sarah and change her to her Eager to Please form. Grab the third floor note to start Val's willing submission and enslave Val during the scene.

Start the Redemption Route and you'll still be dating Val, despite her counting as your slave previously.

Sarah: Start dating her at any point. She is not needed to start the Redemption Route.

Julia: Start dating her at any point. She is not needed to start the Redemption Route.

Ashley: Start dating her at any point. She is not needed to start the Redemption Route.

Molly: This one is a bit trickier and seems to have no way to pull off on a New Game as she only joins your party if you're on the Heroic path or enslaved her. To date her and Dr. Tiff at the same time, the easiest way to so is by starting the Bimbo World NG+ and choose to start with Molly so you can have her in your party. It should be noted, it's possible to get Molly from Jane's first private class on the Heroic route, but there's currently no way to enslave Val after completing her mind if you used Boost on her.

Do Jane's fourth private class enslaving Val, Ms. Rack and any character of your choice other than Molly. Start the Redemption Route and start dating Dr. Tiff. Done!

Once you're dating both Dr. Tiff and any other girl, lose a battle against any enemy.

A scene will play out where Dr. Tiff has a creepy smile and a girl is hanging in the background. You cannot see her face but the Protagonist remarks that it's whoever you're dating (incidentally, while the breasts are obscured, they all have the same size, despite it not being so in the game - Julia has much larger breasts compared to most girls, for instance).

Dr. Tiff confirms it is, saying that she needs some more healing before being allowed to leave. The Protagonist remarks that she doesn't seem hurt, but Dr. Tiff says it's worse than it looks. That girl leaves the party at this point and then re-joins after entering/exiting the dungeon three times.

Depending on the girl, various scenes plays out, but all of them imply that Dr. Tiff has told them to break up with the Protagonist or she's going to kill them. Julia and Ashley both intend to speak with each other before speaking to the Protagonist, Val says she has something to think about, Molly just hurries off and Sarah asks the Protagonist for help to deal with Dr. Tiff - it's highly implied Sarah wants Dr. Tiff either enslaved or at the very least calmed down.

Dating Jane
To date Jane, you need to be on the enslavement route (meaning you have at least three people as slaves). Speak to Jane to start her private classes. During the first class, when she asks if it's embarassing that she's there, cast Flirt and you'll either accept being the submissive person in the relationship - leading to a submissive route - or giving her access to your harem.

Regardless of which you choose, congratulations, you're now dating a teacher. Whether it's worth it is, admittingly, up to you.

Enchantment Levels
Enchanting the Protagonist's clothes gives the following stats:

Level 1
Attack +8 Power

Defense +60 HP, +7 Defense

Endurance +2 Speed, +25 Stamina and Brittany about to say s/he is able to "last longer in bed" before correcting herself to "in battle".

Trivia

 * The Protagonist is the first character able to use all four kinds of spells.
 * Despite remarking that the school has no dress code, the Protagonist, Derrick and Cassandra all dress quite formal compared to everyone else, who - supposedly - wears clothes they find comfortable or otherwise like.
 * The Protagonist is most likely a year older than everyone else, as the Protagonist was one day too young to enroll in the school but still a year younger than Ashley, as she's described as being a year older than the Protagonist is.
 * This is further evidenced by Molly's Japanese School Girl outfit, in which she refers to the Protagonist as "Senpai" (meaning "senior"). However, that could possibly just be for appeal.
 * As of version 0.42, the Protagonist gets a scene upon returning from school the first time in which s/he is told how the menu and how to save works by ???.
 * When ??? casually remarks that the Protagonist might accidentally destroy the entire world, the Protagonist - for obvious reasons - freaks out about it.
 * The Protagonist will at some point in the future get a daughter which will have the hair color of the other parent (for example, Val will give the daughter red hair, Molly blonde hair, Reese will give black hair and so on).
 * Said daughter character will likely be among the last characters in the game to be added, to avoid constant ret-cons.
 * This is the creator's words, not the Wiki staffs.
 * The Protagonist is in the same class as Val, Sarah, Julia, Victoria, Cassandra and Molly.
 * The Protagonist seems to suffer from amnesia, seeing as if Protagonist has fixed Sarah's Mind on the Heroic route and drops into Drape's dungeon, the Protagonist still has no idea what that place is even if you change to the Enslavement Route, despite it being the second time going there.
 * This is likely just an overlook on the creator's part.
 * The Protagonist is one of three-four characters to have an unnatural hair color as their real one.
 * The Protagonist's child can have both natural and unnatural hair colors as her default one.